That being said, I have bought it on Stadia (with the controller deal) and I found the game impressive and have enjoyed it immensely. I have not really had any show stopping bugs apart from one where a door failed to open on a quest and Jackie walked through it. I just reloaded and it fixed itself.
You can craft ammo, but you can also pick it up from boxes all over the place. If you are playing as a Nomad, thereās an ammo shop in your apartment building, right by the gym and the lift.
In Walk The Line, I cleared most of the baddies by taking control of the cameras and cycling though them while using the over heat hack on each of the enemies. Leaves only a few where the cameras donāt have line of sight to take care of.
Also recommend using the ping hack to help highlight any enemies you might not already be aware of.
Iām hovering around 40fps at 1440p with a 2070 Super. Then again, I do have most ray tracing features turned on, which pretty much halves your frame rate.
Iām mostly doing the side missions at the moment, as they are fantastic and a great excuse to spend more time in the city.
Witcher 3 is on gamepass. Microsoft does a decent job at getting the big titles onboard a year following release, or sooner if the release flops. Maybe not in a year, but I think itāll go on gamepass at some point.
Witcher 3 came out in 2015 and came to Gamepass in 2019. It may get there eventually but as CP didnāt flop despite the negativity I would imagine weāll see about the same timeframe.
I mean, to be fair, Game Pass didnāt launch until mid 2017, itās also come on leaps and bounds since then, 12 months after release doesnāt seem to unrealistic with the way Microsoft is at the moment, Iād hedge my best at more around 18 months though
18 months feels like a fair assumption for games of that class. Itās a similar sort of timespan from when a movie premieres in the cinema to when it shows up on Sky Cinema.