I don’t believe it is possible to release apps built with unreleased SDKs to external beta testers (or the public app store). It may be possible with internal testers, but you’re limited to 20 of those.
My understanding was that you could still use test flight for betas providing the phone was on the required beta version. Though I could be wrong with this.
This is correct. If you have TestFlight running on iOS 10 then developers can deploy apps built for iOS 10 for testing. Will also apply when the public beta launches in a few weeks
Hey Frank We’ll definitely support iOS 10 when it’s publicly released (and probably before). Changes will go to Testflight like normal I imagine. Thanks!
Widgets do not load now where as they did on b1
HomeKit app does not want to pick up my Hue
Also appears that neither Sierra or iOS 10 want to pick up Meraki management profiles either
Don’t get me started on watchOS 3 and Sierra… Awful, just awful. Well watchOS 3 anyway.
I was talking about the Mondo app in general
Since we are talking about iOS 10 b2 in general, again I’ve not really any issues.
Widgets and HomeKit and auto unlock works without any issues for me. The only issue i’ve had is copying and pasting in some apps crashes and podcast app pausing randomly when connected to a bluetooth speaker. Otherwise its been perfect for me.
Anyway widgets are working now after I reset network settings so no idea what was causing that.
I don’t have the podcast issue however I do have an issue with MDM not pushing the settings over to the handset, works fine on everything else bar iOS 10.
The Test Flight version of Mondo that was released tonight crashes when opening. I’ll probably have to go back to the previous Mondo release via the App Store which was working fine.
I go into the new profile section, turn on TouchID then go back. When I go back to the profile section, TouchID resets back to off. If I don’t go back to the profile section it seems to work.